Bobby We try to evolve our storytelling approach with each Living World season and expansion we put out. Every release we make is an opportunity to learn, to build off what we’ve done before. We are now trying to weave the story in and out of the open world. And through stronger ties with our collaborators in adjacent disciplines, we are successfully permeating the story throughout the game world through environment art, gameplay, and ambient audio.
Living World Season 5, also known as The Icebrood Saga, set the stage for End of Dragons by removing Primordus and Jormag, Elder Dragons of Fire and Ice, respectively, from the equation. From that point onward, the magic cycle of Tyria was irreversibly off-balance and Soo-Won's fate was essentially sealed, narratively speaking. Within End of Dragons, we saw the identity of the water dragon revealed, returned to find Cantha as a technological wonderland, and helped Aurene ascend as the sole Elder Dragon to balance and filter the planet’s magic. Harmony was established, and the Commander could finally get some rest. A lot of our players must wonder where we will go from here. To give a slight spoiler, the next story releases will take place in a new location in Cantha and could be a thematic extension of some of the concepts we’ve introduced over the years. While I can’t spoil what players will encounter, I will say that it might have some foreshadowing to the next expansion. Many exciting stories are planned for the future and we hope our players will look forward to them.